# joint_limits.yaml allows the dynamics properties specified in the URDF to be overwritten or augmented as needed # For beginners, we downscale velocity and acceleration limits. # You can always specify higher scaling factors (<= 1.0) in your motion requests. # Increase the values below to 1.0 to always move at maximum speed. default_velocity_scaling_factor: 0.1 default_acceleration_scaling_factor: 0.1 # Specific joint properties can be changed with the keys [max_position, min_position, max_velocity, max_acceleration] # Joint limits can be turned off with [has_velocity_limits, has_acceleration_limits] joint_limits: left_pris1: has_velocity_limits: false max_velocity: 0 has_acceleration_limits: false max_acceleration: 0 rev1: has_velocity_limits: false max_velocity: 0 has_acceleration_limits: false max_acceleration: 0 rev2: has_velocity_limits: false max_velocity: 0 has_acceleration_limits: false max_acceleration: 0 rev3: has_velocity_limits: false max_velocity: 0 has_acceleration_limits: false max_acceleration: 0 rev4: has_velocity_limits: false max_velocity: 0 has_acceleration_limits: false max_acceleration: 0 rev5: has_velocity_limits: false max_velocity: 0 has_acceleration_limits: false max_acceleration: 0 rev6: has_velocity_limits: false max_velocity: 0 has_acceleration_limits: false max_acceleration: 0 rev7: has_velocity_limits: false max_velocity: 0 has_acceleration_limits: false max_acceleration: 0 right_pris2: has_velocity_limits: false max_velocity: 0 has_acceleration_limits: false max_acceleration: 0